Integrate STEAM Activities in Your Classrooms, and School-Wide Programs
Meet your dedicated Osmo STEAM memberWhy Osmo Education?
Osmo Education merges technology with manipulatives to spark a natural interest in all things STEAM. Osmo’s suite of cross-curricular gamified activities engages and inspires students, opening new doors into the world of technology.
The result? A creative, problem-solving generation of students seeking more STEAM in their lives and their futures.
The Osmo Education Difference
Can Be Used With Current (or Future) Technology
With Osmo, a school’s iPads and Fire tablets can transform into tangible learning tools, making STEAM content engaging and meaningful!
Cross-Curricular Toolset for Independent Work Centers
Osmo Education offers a suite of STEAM learning tools that build on the foundations of knowledge, foster critical thinking, promote independent learners, and nurture interest in science and technology.
Ease of Implementation
Osmo Education’s small footprint makes storage easy and set-up a breeze. The Teacher Dashboard makes management manageable. Osmo can be used in any learning environment.
Watch the Osmo Learning Tools in Action
Read the Research
See the News
Phygital Learning merges physical elements of learning with digital technology and is changing the way we look at classroom setup and instruction.
Dr. Charles Seipp, assistant superintendent of Roxbury School District (RSD) in northern New Jersey, helps lead a modern-day, innovative school district
Teachers in over 50,000 classrooms love Osmo because it easily integrates with school iPads and Fire tablets in a tactile and engaging way, utilizing independent workstations with gamified learning applications that provide feedback directly to the Teacher Dashboard.
Connect With Us
Osmo™, Awbie™, and Tangible Play™ are trademarks of Tangible Play Inc.