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3 Agile Principles for Educators – A New Approach

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Agile is a set of principles and values that was created to transform the software development industry, however agile for educators is a framework that builds on these principals to be used in the classroom. Below are three agile principles for educators that teachers can employ immediately in their classrooms. 

Agile’s core ideas are based on simplicity, transparency, and efficiency, which not only are successful in technology industries but have been expanding into a variety of other industries with the same success. These principles can be implemented quickly and easily through small steps that maximize change. 

Teacher Integration – 3 Agile Principles for Educators

The education system is rooted in traditions and practices that no longer align with how work is done in our current, constantly evolving world. We are watching as old systems of education crumble, with teachers leaving, student disengagement, and dropping national scores. As members of this community, we must explore the options that have helped other industries expand and adapt instead of maintaining our status quo. 

Agile Principle #4. Business people and developers must work together daily throughout the project.

As an agile educator, I do not lecture daily or grade handouts. I facilitate learning by creating wide-open questions that student teams can explore.  Students work in teams, are taught how to break a large project into small increments, and pull their work together, developing “soft” skills as they navigate their work.

After implementing Agile in my classroom, I meet with each student team and do more small-group instruction than I have in my entire career. I work daily with students to guide, explain difficult concepts, brainstorm, and coach. I have been able to build stronger relationships with students and ensure that every single student gets their undivided attention every day. That quality education would be difficult to replicate in any other way.

 This is dramatically different from a traditional classroom, where a teacher may have to employ various classroom management tools while trying to maintain the interest of 30 students simultaneously. In an agile classroom, student teams solve problems, own their learning, and are assisted by the teacher. Classrooms become collaborative spaces where everyone participates and works together. 

Agile Principle #5. Build projects around motivated individuals. Give them the environment and support they need, and trust them to get the job done.

Building strong relationships and creating a learning space that is highly communicative and trusting is an essential part of learning.  When a teacher builds a unit, they base it on the needs of their students and help motivate them to reach their learning goals. Trusting students to get the job done is the place that needs more attention.

A learning environment of agency and creativity is created by developing wide-open questions, team kanban boards, and rubrics that assess the process. Units are built that pull in student interest and create checkpoints to monitor and reflect on progress. This is part of building student agency and time management skills. Students will only build these fundamental skills if we hand them every piece of learning or hold their hands through every learning event. We must trust them and give them the space to figure it out.

Agile Principle #9. Continuous attention to technical excellence and good design enhances agility.

Good design is essential to building intrinsic learning environments and scaffolding future-ready skills. Agile unit design is different from traditional design because it begins with a Wide-Open Question that the students are driven to answer.  These are different from traditional questions because they can be based on something other than the content. These questions are open-ended enough that students can find multiple ways to solve the problem even when applying the same content. This allows personalization of learning because students are invited to bring their interests and schema to the problem-solving effort. 

Another important part of Agile design is real-world application. This helps empower and motivate students because their learning is directly applied to the world around them. They know the WHY of each piece of knowledge, and their learning has a purpose. Instead of learning for a test, they can see how acquiring new knowledge and working through the unit will affect their lives immediately.  

Classroom Applicability

These two pieces of Agile unit design engage students, build independence, and let them know that the teacher trusts them to find their own solutions. These changes from traditional unit planning help the attention to excellence because the students are intrinsically motivated to learn and problem-solve. 

Teachers can effectively adopt agile principles 4, 5, and 9 at any level of the classroom to create an immediate change in engagement and learning outcomes. The content, standards, or time frames can stay the same, only the framing and mindset of how learning gets done. These small changes will have immediate results and help update education in the classrooms.

Other Resources

10 Agile Principles that can be used in Education

Jessica Cavallaro is the co-founder of The Agile Mind, which interweaves Agility into K-12 education. Jessica is passionate about evaluating the purpose of education and ensuring that all students learn the future-ready skills that will prepare them for success in the future.

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