When schools shut down in 2020, video games weren’t just a distraction; they were survival. Students logged on not to rack up kills or loot, but to hang out. The …
ESports
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InnovationHot Topics - controversialESports
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Across the country, schools are discovering that esports programs are boosting attendance, improving GPA, and opening doors to college and careers.
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High school students are increasingly involved in esports as players and spectators. The rise of esports in high school is a trend that can’t be ignored.
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When a child gets a video game, what is the first thought that comes to mind? Let’s discuss some of the anxiety and expectancy of video games and childhood/parent psychology.
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IHSE USA today announced that it will be showcasing its latest KVM (keyboard, video, and mouse) solutions in Booth N6913 at the 2022 NAB Show, taking place April 23-27 at the Las Vegas Convention Center.
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Industry NewsOn the WireHybrid and Remote LearningOnline LearningProject-based learningESports
EdisonLearning and Pointful Education Partner to Expand Access to Online...
4 minutes readEdisonLearning and Pointful Education, announces a partnership that expands EdisonLearning’s Career and Technical Education (CTE) and elective offerings with the integration of Pointful Education’s online courses.
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In this episode. of the COSN podcast, Kyle Berger and Pete Just discuss the growing popularity of esports in K12.
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Industry NewsOn the WireESports
CoSN (Consortium for School Networking) and MindRocket Media Group Launch...
3 minutes readThe COSN Podcast: “CoSN and MindRocket are elevating the voices of today’s innovative edtech experts and thought leaders on an increasingly popular digital platform through The CoSN Podcast. We are excited to better support the success of school district technology leaders, and ultimately students, across the country with just a click of the ‘play’ button,” said Keith Krueger, CEO of CoSN.
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The most successful-driven initiatives are community-driven initiatives.
