Games 4 Ed: Educating the Gaming Industry
Mitch Weisburgh of Games 4 Ed discusses the barriers games face in fitting school curricula and how game jams involve teachers in design.

M itch Weisburgh, founder of Games 4 Ed, discusses the market for games in education and the obstacles to reach current curriculum models. Weisburgh also talks about "game jams" and other ways to engage teachers in the process of game development and deployment within classrooms.
Mitch Weisburgh, founder of Games 4 Ed, discusses the market for games in education and the obstacles to reach current curriculum models. Weisburgh also talks about “game jams” and other ways to engage teachers in the process of game development and deployment within classrooms.
Weisburgh, along with nearly 900 participants, including some 250 global education companies, was in New York for the BMO Capital Markets 15th Annual Back to School Education Conference. Dr. Berger, in collaboration with edCircuit captured views from business leaders to investors taking a look behind the scenes of investment in education and technology.






